[netrexx-course] Lesson 1?

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Re: [netrexx-course] Lesson 1?

Larry Morgenweck
A question.

>
> In the HelloApplet, line 7 says:
>  method paint(g=Graphics)
>
> What exactly does the statement g=Graphics do?
>
> _________________________________________________
> TeamOS/2        RexxLA        V.O.I.C.E
>
> "Yes, Virginia, there is a better choice."
> Warpstock '98     http://www.warpstock.org
>
>
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>
it creates an Graphics Object called g
I think

PS I am late to this where do you get the first lesson?


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Re: [netrexx-course] Lesson 1?

dIon Gillard/Multitask Consulting/AU
In reply to this post by dIon Gillard/Multitask Consulting/AU


| A question.
| >
| > In the HelloApplet, line 7 says:
| >  method paint(g=Graphics)
| >
| > What exactly does the statement g=Graphics do?
| >
| > _________________________________________________

What was the question??




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Re: [netrexx-course] Lesson 1?

dIon Gillard/Multitask Consulting/AU
In reply to this post by dIon Gillard/Multitask Consulting/AU


 | PS I am late to this where do you get the first lesson?
| List Site: http://www.findmail.com/list/netrexx-course/ 

The web page will have it available...if you have no web access, let me
know...



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Re: [netrexx-course] Lesson 1?

Larry Morgenweck
I found it thanks very one.

dIon Gillard/Multitask Consulting/AU wrote:

>  | PS I am late to this where do you get the first lesson?
> | List Site: http://www.findmail.com/list/netrexx-course/
>
> The web page will have it available...if you have no web access, let me
> know...
>
> ____________________________________________________________
> List Site: http://www.findmail.com/list/netrexx-course/
> To unsubscribe, send to [hidden email]
>
> FREE group e-mail lists at http://www.findmail.com




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Re: [netrexx-course] Lesson 1?

Tom Stevic
In reply to this post by dIon Gillard/Multitask Consulting/AU
 on 08/22/98 dIon Gillard/Multitask Consulting/AU<[hidden email]>
stated:



>| A question.
>| >
>| > In the HelloApplet, line 7 says:
>| >  method paint(g=Graphics)
>| >
>| > What exactly does the statement g=Graphics do?
>| >
>| > _________________________________________________

>What was the question??


Should I read that line to say:

define a method called paint that gets a value that is passed to it that
we will call 'g' and that value is of type Graphics?


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TeamOS/2        RexxLA        V.O.I.C.E

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Warpstock '98     http://www.warpstock.org


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Re: [netrexx-course] Lesson 1?

Andreas Zieritz-2
> >| A question.
> >| >
> >| > In the HelloApplet, line 7 says:
> >| >  method paint(g=Graphics)
> >| >
> >| > What exactly does the statement g=Graphics do?
> >| >
> >| > _________________________________________________
>
> >What was the question??
>
> Should I read that line to say:
>
> define a method called paint that gets a value that is passed to it that
> we will call 'g' and that value is of type Graphics?


A general question to all that graphics stuff. In my opinion all
graphics is very difficult, no chance to understand if you aren't an
expert.

Is this going to be easier with Swing?

Should I wait to ask this question until we have come to the 'graphics'
part of the tutorial?

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Re: [netrexx-course] Lesson 1?

dIon Gillard/Multitask Consulting/AU
In reply to this post by dIon Gillard/Multitask Consulting/AU
Yep, g is a required parameter...the Java runtime provides it.




It seems to work that way but when written as it is isn't "g" a
required parameter since no default is given ?
In this case paint(g) doesn't seem to need or want any arguments.
Anyone know why ?



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Re: [netrexx-course] Lesson 1?

dIon Gillard/Multitask Consulting/AU
In reply to this post by dIon Gillard/Multitask Consulting/AU



 | A general question to all that graphics stuff. In my opinion all
| graphics is very difficult, no chance to understand if you aren't an
| expert.
| Is this going to be easier with Swing?

Nah....java's graphics (in 1.1) are fairly simple compared to most
Operating systems. Java2d and 3d are another story.

Swing doesn't make graphics much easier, although it does allow easy double
buffering.

| Should I wait to ask this question until we have come to the 'graphics'
| part of the tutorial?

Nope, ask any time....we will be covering graphics at some stage though.



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